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ECHOES OF ETA

An underwater survival game where you need to customise your ship to adapt to an alien world.

Download the prototype for free from our Discord server

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  • Youtube
  • Discord
  • Patreon

ABOUT THE GAME

Experience the deep sea through exploration, combat, and random events. Manage scarce resources, face abyssal threats, and uncover the mystery behind humanity’s collapse.

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GALLERY

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The world is not as it appears to be

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STORY & LORE

Play as Viktor Revik, wake up after the planetary apocalypse.

 

Join the deep-sea survival journey set on the alien ocean planet Nereid-42. Discover what happened to existing human colonies after the Crimson Cataclysm, and the secrets that are hidden under the deep sea.

FULL GAME PLANNED FEATURES

Take direct control of the extremely advanced ETA ship at the very start.

 

Travel to various underwater locations in 3D maps to find resources, random events, study anomalies, and develop new technologies.

 

Your survival depends on your decisions.

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(The underwater travel is currently being developed, this concept image’s background belongs to artist Jeff Christy.

The purpose of this image only serves as an early stage idea reference and will be replaced with 3D environment later)

  • Mining Spot

Collect resources from the rich area. Perform manual setup in the deep ocean before using the Moonpool claw to retrieve resources for refinement.

  • Survey point

Place to rest and prepare. Stay on the spot and wait for the ship to complete scanning, which guarantees a positive event upon completion.

  • Unknown Habitation

Raid abandoned or active habitations to collect new blueprints and rare resources. Prepare for combat action.​

  • More

Follow the development news for more about the point of interest.

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DEVELOPMENT STATUS

You can check the status of the latest EOE version here. (May not be up to date in time)

Core game loop:
Explore -> collect -> defend -> progress -> Explore

Available Scenarios:
- Wave defence combat/ wave 1-10 🛠 

Player functionality:
- Player movements ✅
- Player animation 🛠️ (Rework)
- Oxygen system ✅
- Player aiming/firing system ✅
- Hotbar system 🛠️ (Rework)
- Player inventory 🛠️ (Rework)
- Consumable usage ✅
- Deployable usage ✅
- Tool usage ✅

Ocean map system:
- Ship art ✅
- Water system ✅
- Prototype map ✅
- Underwater hologram visual effects 🛠️
- Routing system ❌
- POI ❌

Global systems:
- Buff/Debuff 🛠️
- Health, shield and armour ✅
- Global resource backend ✅
- Item backend ✅
- Power system 🛠️
- Dialogue system ✅
- Task system ✅
- Custom 3D render pipline 2D lighting ✅

Structures:
- Structural repair ✅
- Module building 🛠️ (Rework)
- Room building ❌
- Cargo elevator ✅
- Moonpool ❌
- Item storage ✅
- S3 RecycleModule ✅
- Cryo Pod 🛠️ (missing character healing)
- MaintenancePanel ✅
- StorageModule 🛠️
- Door ✅
- ElevatorFloor ✅
- Bedroom module ❌
- Jukebox module ❌
- S1 IonCannonTurret ✅
- S1 OxygenTank ✅
- PowerNodes ✅
- S2 Fabricator ✅
- S3 Biomass generator module ✅
- FastElevator ❌

NPC:
- Glint worm 🛠️ (Switch to behaviour tree)
- Reef hermit 🛠️ (Switch to behaviour tree)
- Nautiloid 🛠️ (Switch to behaviour tree)
- PULSE 🛠️
- Tiny 🛠️

UI systems:
- Tutorial 🛠️
- Main menu system ✅
- System settings ❌
- Player HUD ✅
- SRC 🛠️
- Tooltip system ✅

Items:
- Repair tool ✅
- IonBlaze (handgun) ✅
- Scanner ❌
- Medi tool ❌
- MediPen ✅
- Builder tool 🛠️ (displays incorrect item when held in hand)
- Power cell 🛠️
- O2Canister❌
- S0 Plasma landmine ✅
- S0 Pulse energy landmine 🛠️
- S0 Kinetic minigun turret ✅
- S0 Stationary shield module ✅
- S0 PE trap 🛠️ (Purpose change)

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  • Discord

JOIN OUR DISCORD

And download prototype playtest for free

  • Youtube

CHECK OUR YOUTUBE

Receive video updates about the game for free

  • Patreon

PATREON MEMBER

Boost our development speed and get exclusive rewards

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